-Dec 22, 2017Audio in VRWhen it comes to VR game development, we usually think of the visual element first. And it’s obviously super important! But sound is just...
-Nov 21, 2017Creating Dense Foliage in VR: Part 2This article reveals some important LOD techniques used to hit framerate when working with dense foliage in VR. Difficult even under...
-Nov 2, 2017Creating Dense Foliage in VR: Part 1As VR grows in popularity, new techniques for optimizing environments are rolling in all the time. Since I just wrapped on a VR project,...
-Oct 24, 2017Optimizing mobile VR character artVR is a resource-hungry beast. So are characters. Doing them both on mobile means that you have to start planning right away for...
-Oct 11, 2017Mobile VR Design TipsMobile gaming is a huge market – and mobile VR is possibly the VR killer app waiting to happen. There’s obvious potential for the...